About Happy Plight

A one-person studio making the kind of 2D games I want to play.

Happy Plight is a one-person, independent game studio. I make 2D games for players who like a little wonder with their reflexes.

My story

I started Happy Plight because I kept dreaming about the same kind of game: a hand-crafted world you could actually get lost in, friendly enough to pick up in five minutes and deep enough to keep you up past midnight. So I set out to build it myself.

How I work

  • In the open. I share progress, prototypes and post-mortems on the DevLog.
  • Solo on purpose. One person wearing every hat, from design to code to art.
  • Players first. Approachable controls, generous checkpoints, and worlds worth exploring.

Say hello

Got a question, a press request, or just want to talk games? Email me at [email protected].